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Schmidtfire

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Everything posted by Schmidtfire

  1. It won't be an issue. the La-7 module is not developed by Eagle Dynamics. The F-5E: Remastered only real offering is the new 3D model and ED wants to protect the model from being pirated by players or even perhaps other companies. I don't think that won't be much of an issue with the La-7. Also, skins can still be created. But it's not as easy or efficient as before.
  2. I love DCS multiplayer, but lets be honest. DCS World had never been a multiplayer centric game/sim. Recently there has been some steps made, like the implementation of dedicated servers, VOIP and dynamic spawns. But majority of servers are kept running on pure enthusiasm and bubblegum solutions. Bloated with all sorts of scripts and netcode/desync issues. Multiplayer will continue to improve, but it's obviously not ED's main focus when it comes to development. Asking for modules to specifically cater multiplayer is a tall order.
  3. @carss great find! I didn't know it was flown by North Korea. Makes it a little bit more interesting since we already have a couple of Korea compatible modules.
  4. Ok At least the Iranian loadout should be covered by pre-existing DCS assets. I'll guess we have to wait and see if any additional missiles will be modeled.
  5. Sidewinders aside. Iranians used AIM-7E (E-2?) on their Tomcat, so it should also be included for the early variant.
  6. I think it's the developers interest and fascination of the La-7 aircraft itself that drives the development forward. He selected a module that he wanted to create. It might not fit with all the other WWII toys in the DCS World sandbox, but that was never the plan. Some players will be creative and "invent" missions where it has a place. Others will just enjoy free-flights. Some players wants to learn the quirks and systems. Others love to take screenshots... More assets is always welcome, but I don't think this module was created with that in mind. Just look at the F-86F and the MiG-15bis, two very popular modules back in the day. But no other "Korea period" AI assets has been released.
  7. Iranians use/used AIM-9J and and perhaps the AIM-9P. Those missiles are already present in DCS (and on the F-4E), so they should be added on the early Tomcat. Other sidewinders might also be developed and implemented, since the F-100D is in progress and is in need of older winder variants. For a solution right now, it's very easy to add weapons and create custom loadouts.
  8. I'm adding a Mark 13 Torpedo to the Hellcat Wish List. Being able to do Anti Shipping missions with a torpedo adds a lot of value and is a first for a DCS WWII module.
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  9. The elevation can be solved by placing the radar on top of a static object in the ME. One of my favorites to place in the ME is the "Electrical box". It will give you enough elevation in most cases and since it has a door, gives the impression that it is housing a generator or service equipment. If it's not wide enough for the size of the radar, two can be placed side by side. There are a few others of the other Static Object buildings in the ME that has a flat roof and will allow the radar to be placed on top without any clipping. And if you need any additional protection for the radar, you can also place the newly added barriers/sandbags on top of the roof.
  10. It would make sense in a lot of ways. First gauge interest with the free Su-25. If it seems to be popular/commercially viable enough, continue the development and release a FF version. But a lot of it has to do with the FF MiG-29A being successful or not. I'm not sure ED will try make another Redfor jet if it fails.
  11. Yes, I have tried almost every way at this point... sigh In the book "Gunship Ace" by Al J. Venter, there is a picture of Neall Ellis Mi-24, with an empty GUV 8700 mounted. Gatling and a AP-30 barrels laying on a tarp for inspection. But no mention in the book of the pods being used during combat missions in Africa. Perhaps it was for the cameras only.
  12. Im interested in how the grenade launchers were used in real life. I know there is a table available for the module in DCS, but it’s not great and it would be helpful to know how it was commonly employed in the field. Slow speed to a hover with a slight pitch up? A high altitude flyover? High speed diving attacks? etc. It would make it a bit easier dialing in how to properly use and aim these things.
  13. Yes, because there is nothing secret about a mid 2000's F-15C Good luck modeling the EW and TEWS capability without some degree of guesswork. Heck, here's already a lot of guesswork and estimations in DCS World, be it aircraft or missile performance. I'm all for highly detailed and well documented aircraft, don't get me wrong, but there needs to be room for both. As long as it is created with the "highest fidelity we can create" mindset, I don't really see any harm with the F-35A project. If anything it might open the doors to some projects that we would never see otherwise. And it's not like everyone will enjoy flying the F-35A and ditch everything else. Because it being that high tech is a niche by itself.
  14. Also ED is running out of "commercially viable" aircrafts to model. F-15C and F-35A (possibly B & C) will keep this sim going. So will a Super Hornet if ED decides to go that route. As much as I love the Cold War jets, only a few of them has appeal enough for the mass market. I expect ED to make tons of sales on DLC's like airbases, highres areas etc. when the "world map" arrives. But until then, they need to keep the train rolling. Loosening up a bit on needed documentation is inevitable at some point.
  15. I think ED needs to sit down and reconstruct their 3rd party model. Perhaps so that ED holds complete ownership of the module and assets at the time of release, like hiring a subcontractor. At some point 3rd parties will be leaving, for a myriad of different reasons. And given the complex nature of ongoing DCS development and long EA times, it will spawn a trail of modules abandoned/left in various stages of development. New developers will come, others will depart. This time it was Razbam with the F-15E (and M2000C, Harrier, MiG-19). As much as I hope this situation can be settled.. This should be a big wakeup call for how these situations will be dealt with. Because it will 100% happen again, on good or bad terms. Settling the F-15E issue is like putting on a small band-aid on a bigger issue: Long term support and sustainment regarding 3rd party products.
  16. It would be good too see this issue resolved. However, it will not change much regarding to the product. ED can't continue development. Razbam won't continue development. I don't see how that can be settled. ED allowing refunds early on is a big sign that even in the best case of outcomes, customers will most likely end up with a compromised and unfinished product on some level. If we're lucky the F-15E might remain "as is", but finished and maintained? I don't think so.
  17. Steam users were not allowed refunds, so they can't refund Others had to go through hoops by contacting ED support. Many players are still not aware of the fiasco, so refund is not on their minds. There's also players who bought on e-store that are willing to gamble that the situation will somehow work itself out, choosing not to refund. I think it's worth knowing that buying F-15E is a gamble and the product will most likely never get finished. It's fine taking a risk by buying the F-15E, but calling it a disservice to yourself for not purchasing during this strained situation is a bit much (in my opinion).
  18. I'm holding off for a bit. Mountains looks really cool though! My main critique reg. DLC maps is that they are a complete pain to set up properly. Creating functioning borders between countries (that can spawn intercept flights), civilian air traffic, a functioning SAM network etc. is a monumental task in the Mission Editor. DCS World is a combat simulator and maps should be released with some sorts of pre-built templates or a UI in the Mission Editor to easier set up a "framework" to build missions upon. At the end of the day, these new big empty maps offer little over Caucasus except better looks. More integrated functionality would make it a more interesting purchase from a customer standpoint.
  19. I purchased F-5E on release day. Good old times Everyday since 2016, new copies has been sold of the F-5E. Maybe I'm naive, but a portion of those sales should have gone into more fixes and maintenance over the years. After all, it's not reasonable to keep selling 8 year old products at top prices. From my perspective. The F-5E got left hanging in the wind when Belsimtek merged into ED and started focus on new product. Even if many players expected a free update, I don't think $10 or even $20 pricing would have been an issue if ED truly had delivered a full Remaster. Many players feel the F-5E always needed more fixes and a finishing touch, and to them this DLC does not live up to it's name or the "7000hrs+ invested" hype. Bottom line is that the product needs to deliver and meet expectations and it seems like the F-5E Remastered fell short. Anyways, it is what it is. If players find value in the F-5E Remastered version they will buy, otherwise they won't. Simple as that.
  20. Perhaps new Radio and INS was incremental updates and not included in the initial batch of F-5E-3? Strange choice perhaps, but I think Belsimtek wanted to add value with the RWR without going into INS and more advanced radio. Also, might also be a documentation thing aswell. Since they had trouble finding info on things like AGM-65 integration. In my opinion they could have added a few more optional items and called it ”ED edition” (sort of like the Ka-50 III). It’s already a bit of s Frankenstein edition anyways.
  21. This is probably the thinnest and most ungenerous DLC I have purchased for DCS World. It does look better. But come on... 7 liveries on release (mostly grey and Blufor), no working hatch for the gun bays, no new afterburner effect, no sounds, radar effects totally untouched and to top it off - it turns out that the cockpit model is pretty much the same with some tweaks. And while some of the mentioned issues will be added in an upcoming patch, there is no and i repeat no, reasonable excuse why they are not implemented on release day. Marketing this as a Remaster in the shadow of real remasters like A-10C II and Ka-50 III is somewhat misleading in my opinion, even with the low price. I have no problem paying for good content, but this was not a generous update. It feels like an afterthought with assets slapped together to form a new DLC. Anyways, I will enjoy this purchase for what it is. Just a bit sick of always getting the short end of the stick when buying a new DLC
  22. Sometimes I wonder if the devs even play DCS themselves Don’t get me wrong, details on the landing gear is awesome. The external model looks very impressive sitting on the ramp or in the air - for videos and screenshots. But as a regular player flying and fighting in the F-5E, my eyes are INSIDE the cockpit. And in prominent view is the radar. Again, I don’t think most of us expected a radar rework. But some tweaks to the clutter and indication-files could have been done in photoshop without much time spent. Anyways, lets hope that ED can find some time to improve. Or to allow indication textures to be properly modded (and IC allowed) by the users themselves.
  23. I used to do a fair bit of modding, but it's not worth going through the hoops anymore The worst part is that many mods are fixes to issues that are left hanging for years on end, improving the products that really need it. I understand ED wants to protect their assets, but it's getting to a level where it's not worth the hassle. Not to mention the clunky IC system that blocks a lot of good community stuff in multiplayer.
  24. Expecting a total radar rework is perhaps a bit much. But they could have tweaked textures and lua values to get something more realistic looking. Same with the tracers and cannon dispersion. Anyways. It is ED’s choice to market and brand this DLC as a Remaster. Personally I don’t see the 7000+ hours put into this. Nothing stands out, no extra effort that surprised me. It’s looking better for sure, but it’s barely enough considering how long we have waited for proper F-5E updates.
  25. They can. I just got an answer that things like radar and clutter representation is not a part of the remaster. The cockpit, external model and pilot body is. Perhaps they save it for Remaster II
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