LtDevRupesh Posted June 19 Posted June 19 Landing gear shows up as down even if you have it up (in multiplayer). Pictures attached. Thank you :) 3 2
LtDevRupesh Posted June 19 Author Posted June 19 8 minutes ago, Melt-Down said: Had the same issue on private server Yeah was flying with my mates and found this Glad to know we're not the only one! 2
DD_Friar Posted June 19 Posted June 19 Can triple confirm this is a thing when playing on line. 3 Visit the Dangerdogz at www.dangerdogz.com. We are a group based on having fun (no command structure, no expectations of attendance, no formal skills required, that is not to say we can not get serious for special events, of which we have many). We play DCS and IL2 GBS. We have two groups one based in North America / Canada and one UK / Europe. Come check us out.
LtDevRupesh Posted June 19 Author Posted June 19 6 minutes ago, DD_Friar said: Can triple confirm this is a thing when playing on line. Thank you so much
Sickdog Posted June 21 Posted June 21 (edited) I thought it was just me and my server at first, somewhat glad to see other people experiencing the same thing. Two of my friends and I dd some extensive testing on this today... We thought maybe it was mods or 2D versus VR... But we kept having the issue in multiplayer even after these tests: -2D and VR tested -Clean install of DCS on server (no mods) and removed mods on my gaming rig -Tested only on Marianas WW2 map, but no mods as said before and no scripts. An interesting side note: We discovered that when entering a server with players already flying, whatever the gear state is of another client when you join is what you see continually. So, if you join a server and a F4U client has their gear up, it visually stays up regardless if they bring their gear down (and even if they land!). If their gear is down when you join, it remains down visually regardless if they raise it. We tested this on my server and other random servers with same results. Something else interesting to note... when joining a server with a client with their gear up, when that client lowers their gear what is seen is the main gear DOORS opening, but no gear extension. here's a couple screenshots after a client landed that had their gear up when we joined the server. Edited June 21 by Sickdog 1 2 TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB
LtDevRupesh Posted June 21 Author Posted June 21 4 hours ago, Sickdog said: I thought it was just me and my server at first, somewhat glad to see other people experiencing the same thing. Two of my friends and I dd some extensive testing on this today... We thought maybe it was mods or 2D versus VR... But we kept having the issue in multiplayer even after these tests: -2D and VR tested -Clean install of DCS on server (no mods) and removed mods on my gaming rig -Tested only on Marianas WW2 map, but no mods as said before and no scripts. An interesting side note: We discovered that when entering a server with players already flying, whatever the gear state is of another client when you join is what you see continually. So, if you join a server and a F4U client has their gear up, it visually stays up regardless if they bring their gear down (and even if they land!). If their gear is down when you join, it remains down visually regardless if they raise it. We tested this on my server and other random servers with same results. Something else interesting to note... when joining a server with a client with their gear up, when that client lowers their gear what is seen is the main gear DOORS opening, but no gear extension. here's a couple screenshots after a client landed that had their gear up when we joined the server. Aha… I kind of understand why this “bug” exists lol. Me and my friends thought it was desync but think that’s just some mistakes here and there, nothing massive tho but kind of funny looking at that Corsair with gear up on the ground. Thanks for sharing your findings!
-0303- Posted June 21 Posted June 21 (edited) 10 hours ago, Sickdog said: Something else interesting to note... when joining a server with a client with their gear up, when that client lowers their gear what is seen is the main gear DOORS opening, but no gear extension. Can confirm. Caucasus server with two F4U. First view taxiing, gear down ... stayed down. Second flying F4U, also gear down. Spitfire, gear up. Bug or clueless F4U guys? Saw hatch moving when F4U approaching rwy... so it's a bug I surmised. Kosher install. Edited June 21 by -0303- Intel Core i7 3630QM @ 2.40GHz (Max Turbo Frequency 3.40 GHz) | 16.0GB Dual-Channel DDR3 @ 798MHz | 2047MB NVIDIA GeForce GT 635M | 447GB KINGSTON SA400S37480G (SATA-2 (SSD))
Phoenix FR Posted June 21 Posted June 21 I hope we'll have a fix sooner, because, it's confusing in multiplayer. 1
Hotdognz Posted June 21 Posted June 21 This really shows a big lack in MP beta testing as it is a very easy bug to pick up straight away.Sent from my TB350FU using Tapatalk 3
Sydy Posted June 22 Posted June 22 Guys, Same thing here. I also noticed that doesn't matter what you do from Cold Starts, the gear drag coefficient stays there even if you retract the gear. Performance online is really handicapped compared to offline. All the best, Syd
Phoenix FR Posted June 22 Posted June 22 5 hours ago, 71st_Mastiff said: every single module that gets released, is its initiation, the landing gear desync. always happens on a release. my concern is the liquefied Center of Gravity Issue when I turn. and the one shot engine stop, its a wasp engine I believe they can take out at least 4 or 5 cylinders and still keep flying? No. We always test in multiplayer with my team mate, and it's the first time we had that with an early access. As Hotdognz wrote, there is a lack in MP beta testing. 5 hours ago, Sydy said: Guys, Same thing here. I also noticed that doesn't matter what you do from Cold Starts, the gear drag coefficient stays there even if you retract the gear. Performance online is really handicapped compared to offline. All the best, Syd Are you sure about that ? We didn't have that feeling.
Solution -Rudel- Posted June 22 Solution Posted June 22 6 hours ago, Hotdognz said: This really shows a big lack in MP beta testing as it is a very easy bug to pick up straight away. Sent from my TB350FU using Tapatalk There were no Desync issues during testing. This bug creped up after release. No way of telling at the very last moment of release. In any case...it has been reported many days ago. 2 1 https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Recommended Posts