Bremspropeller Posted April 18 Posted April 18 (edited) Hey Ugra, thanks for the map! Here's a couple of things that might need some attention in the future, while not being immediate dealbreakers: 1) Bienenfarm airfield never had a hardened runway (always been grass). The "apron" is on the opposite side of where it's IRL (northwest vs southeast): See this pic out of an An-2, looking northwest (ref traintracks) and the village (Paulinenaue): 2) Kali hill close to Wunstorf: In game, the kali hillis wooded and thus cannot be made out as a landmark. IRL, those kalihills are very prominent, due to their size/ shape and colour: Same hill IRL: Kudos for placing the villages very accurately! Edited April 18 by Bremspropeller 7 So ein Feuerball, JUNGE!
Northstar98 Posted April 18 Posted April 18 Yeah, looking at satellite imagery, what's depicted here doesn't bear much resemblance to the real place. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Bremspropeller Posted April 19 Author Posted April 19 Holzdorf does have blue taxiway lights across the grass (just right behind the PAPI lights). This modern pic shows it to be a concrete taxiway (third twy from the west). 1 So ein Feuerball, JUNGE!
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