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F10_image.PNGME_image.PNGAs per title, Nicosia airport doesn't exist in the ME, but it does for SSE and warehouses during the mission.

And basically you can access is using the SSE, with Airbase and Warehouse class. This could lead to SSE errors when you're using any kind of code that handles items or spawn things over airbases. I discovered that cause I have a code that look for the nearest airbase and spawn aircraft (if available): the code breaks or go nil when it looks for parkings, cause Nicosia doesn't have them.

Not urgent, but imho might be better to remove it from the SSE availability till it's fully integrated 🙂

 

 

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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