SparrowLT Posted March 20 Posted March 20 After last update this breaks MP again (same with JAS39 and SU57 , i know unrelated but just to clarify this is not the only one affected by last update) 3
SUHANG Posted March 22 Posted March 22 (edited) So, after the latest update of version 2.9.14.8222 of DCS, seems the mod don't work. Problem one is some missiles such as KH31P, would not show up under the wing. Problem two is the as long as you try to fly the SU30, it causes a crash of the game. Plus, it also causes the disappearing of the carrier, both blue and red side, just like JAS39 mod would do the same thing what are you guys experiencing? Any solutions for this problem? Edited March 23 by SUHANG revise 1
AvgeekJoe Posted March 22 Posted March 22 There's also reports that Su-30 is making assets disappear 1
kolpakov_79 Posted March 22 Posted March 22 Dear author of the project! Do you accidentally have a cab left for version 2.5.5? Thanks in advance and for your child. 1
Kormorant Posted March 24 Posted March 24 В 22.03.2025 в 06:33, SUHANG сказал: So, after the latest update of version 2.9.14.8222 of DCS, seems the mod don't work. Problem one is some missiles such as KH31P, would not show up under the wing. Problem two is the as long as you try to fly the SU30, it causes a crash of the game. Plus, it also causes the disappearing of the carrier, both blue and red side, just like JAS39 mod would do the same thing what are you guys experiencing? Any solutions for this problem? Pretty much the same thing. The last patch have caused ground units to disappear and not spawn when using this mod, Su-57 mod, Mig-31K-BM mod, VSN F-4 mod, and a couple more. Solutions? None I am aware of. Wait for mod authors to fix it. Or pray that next patch will somehow fix this issue. 1
Melv428 Posted March 25 Posted March 25 yes i had to uninstall it because the super carrier were not spawned in my missions any more
Urbi Posted March 25 Posted March 25 This is a temporary solution, as the creators of "FlankerEx by Codename Flanker" have not yet offered a solution. It's primarily the Weapons_AS that are causing units to not be displayed. This one is from the Su-30M2_SFM version. All units are displayed. Weapons_AS.lua 5 1 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
flavnet Posted March 25 Posted March 25 Hi and thanks for the report. I guess you need to install the latest version of the mod without CWS and then replace the Weapons_AS.lua file. Is that correct? 1
Melv428 Posted March 26 Posted March 26 hi yes i replaced the weapons_as.lua and it is working again 1
solus Posted March 29 Posted March 29 The mod doesn't launch in the first person view as a player. Only 3rd person view is possible. Извините за внимание
flavnet Posted March 29 Posted March 29 Hi all. The mod works for me. I followed these steps: - I updated DCS World Openbeta (03-26-2025); - I deleted the mod from the game; - I downloaded the latest version of CWS; - I applied CWS to the mod 2.7.98b (copy the CWS directory into the mod directory); - I copied the mod+CWS result directory into saved games\DCS openbeta\mods\aicraft. The mods I have active are: Su-30, A-4, Su-25SM3, Mig-25P, Su-7, UH-60. In the "tech" directory I have the CurrentHill mods. 3
vAMv Posted April 4 Posted April 4 (edited) How can I play on public servers with this Su-30 mod? When I'm trying to use dynamic spawn on any server it gives me an error "All slots are occupied". Even if Su-30 itself is presents as possible choice and there is no limit to spawn. I tried both CWS and non-CWS versions. At the same time there are no regular slots to spawn in old fashion. I have no issues to play locally or if I create a server by myself. But I can't find just a single public server, where I'm able to spawn in Su-30 (any modification of). Edited April 4 by vAMv
Esvs Beyond Posted April 17 Posted April 17 (edited) KAB-500Kr - it shouldn't track moving targets Обеспечивает поражение неподвижных наземных и надводных малоразмерных прочных целей. Provides destruction of STATIONARY ground and surface small-sized hard targets. Edited April 17 by Esvs Beyond
SparrowLT Posted April 19 Posted April 19 On 4/4/2025 at 11:45 AM, vAMv said: How can I play on public servers with this Su-30 mod? When I'm trying to use dynamic spawn on any server it gives me an error "All slots are occupied". Even if Su-30 itself is presents as possible choice and there is no limit to spawn. I tried both CWS and non-CWS versions. At the same time there are no regular slots to spawn in old fashion. I have no issues to play locally or if I create a server by myself. But I can't find just a single public server, where I'm able to spawn in Su-30 (any modification of). The server has to support the mod.. 4YA has a new mod server wich supports the SU-30 ..i used it there 2 times
makemake Posted May 2 Posted May 2 Dear author of the project,there is a problem with the ejection animation; the canopy will not be thrown,and there is ghosting on the HUD.
Kardinal Posted May 12 Posted May 12 Hello folks! Is that mod still alive and in progress? Is the version 2.7.98b compatable with the last DCS update? каф. 304 МАИ :crash:
ofzic Posted May 17 Posted May 17 Привет, хотел спросить на какой версии будет работать мод? На 1.5.8 он будет работать? Hi, I wanted to ask what version the mod will work on? Will it work on 1.5.8?
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