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Found 6 results

  1. Currently we dont have in DB any naval assets that can do underway replenishment. I think adding at least 1 of such ship for US and Soviet Union/Russia or maybe China would be welcome addition to DCS, both for better immersion, but also option for ships to use supply ships to reload weapons, could come usefull in future dynamic campaign, another logistical asset to attack. Also, those type of ships usually have helipad, so having another base for a lot of DCS utility and transport helicopters make a lot of sense.
  2. Is there any chance of adding "troops" to the Dynamic Cargo system? It could work just like the Equipment section works... Add another tab and we can keep track of troop movement along with the other logistical stuff. null
  3. I have been making a mission with a Chinook transporting troops and noticed that since Stinger and Igla troops count as Air defence, they cannot board the vehicles. So I know its not a bug exactly but just making a suggestion to change that (unless I'm doing something wrong). There is a way around to make them spawn in after the vehicle arrives. This is the same for Mortars, as they are in the artillery category. Also as an idea, the mortars could have infantry model attached to them so they don't look like ghosts firing them. If this change is considered, the MANPAD and Mortar unit could take up 2 spaces in a vehicle as they take up more space.
  4. Hi guys, I wanted to introduce you to our new server. If you are not yet familiar with RotorOps, here's the short of it; we started with a gameplay script that brings the battlefield to life and puts the focus on the ground war. Helicopter operations are essential for supporting the ground war and winning the mission; CAS, ground attack, logistics and troop transport. Then we wrapped it in a powerful mission generator. Most missions are a gametype called conflict, where the aggressive side's ground forces push the front line forward to the next conflict zone. It's all dynamic, so you can drop troops into the conflict zone and they will join the battle. There's some gamey elements like a lot of voiceovers and such, but in other ways it's the most realistic in terms of the AI -- troops and vehicles actually move and engage with each other automatically. Troops are VERY useful in RotorOps. These are not grueling campaigns. They are relatively short missions on small areas of the map. I think you'll find it's a unique experience! Currently the server is running on a weekly schedule; starting Sundays at 6pm PST (0200-1500z) and we'll be ramping this up. All are welcome to join! RotorOps website: https://dcs-helicopters.com Please join us on our discord for more info: https://discord.gg/axV72dZrvY
  5. I am trying to find a way to resupply units with MOOSE scripting. The idea is that an airborne infantry would land at an LZ and when it arrives at its destination, the infantry groups and a mortar there would be resupplied. I just need to know if there is any function to resupply these units.
  6. Hello everyone, I would like to write quickly here because I cannot create a topic in "DCS Core Wish List". First, excuse me for my limited English. Secondly, as the title suggests, it would be good to know if a Mi-6 helicopter as a heavy logistics helicopter would be welcome. For my part I loved having a rotary wing steel monster on DCS. With the development of logistics around the Chinook and the C-130 a Mi-6 type helicopter which was widely used by Vietnam, CCCP, China, Egypt and many other countries with 925 cells built. Which would be great for Cold War of all kinds, and maybe it would attract players like me who like spicy logistics. And then it’s an iconic CCCP helicopter. Concerning the "technical sheets" if that helps: https://www.flight-manuals-online.com/product/mil-mi-6/ And for information or design on real things there is the Torjok Helicopter Museum in the North-West of Moscow for proximity: https://www.youtube.com/watch?v=Vg5SmqwMG58 https://youtu.be/6E1QzvRZ24o?si=da6SMjZq0O4WOKFF
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