

Pegas44 (Andrey)
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About Pegas44 (Andrey)
- Currently Viewing Topic: Summer Sale | DCS Update | Sinai Update
- Birthday April 27
Personal Information
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Flight Simulators
DCS World, IL-2 Sturmovik: Great Battles, X-Plane 11, MSFS 2020
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Location
Russia, Kuban
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stick animation in cockpit looks non-linear for linear real stick movement, specially in roll channel there for the first half of real stick movement - rate is normal, but for the second half rate is dramatically slower. (I use linear axes mapping for real stick in control bindings) looking for control surfaces movement on external model - they movement rate is the same as real stick movement rate
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currently elevator & aileron trim with FFB enabled works the same as without FFB enabled, when FFB is enabled the trim should move zero-force center, without applying any shift to axis center, so that if a player holds stick in one position, the trim should alter only the forces on stick without any effect on control surfaces. (control surfaces don't move, only trim tabs - all other ED WWII planes behave exactly like this with FFB enabled)
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Russian terms and brevity
Pegas44 (Andrey) replied to SorelRo's topic in MiG-21bis Battle of Krasnodar Campaign
Also see this official phraseology rules for modern Belarus Gov. Military Aviation Об утверждении Авиационных правил фразеологии и ведения радиообмена в государственной авиации Республики Беларусь.pdf -
Russian terms and brevity
Pegas44 (Andrey) replied to SorelRo's topic in MiG-21bis Battle of Krasnodar Campaign
Hi SorelRo, I only have info in Russian language, so maybe you can use some auto-translation to read them: 12Таблица прил_3 (стр 217-234).pdf фразеология-виртУАБ-25.pdf -
Black Sea Resolve Campaign update.
Pegas44 (Andrey) replied to SorelRo's topic in F-5E Black Sea Resolve '79 Campaign
I'm using FFBeast (https://ffbeast.github.io) stick with max force close to 40 pounds, and pedals with max force close to 80 pounds. It has custom effects system to simulate various forces, and I spent several days to dig into T-38 & F-5 flight tests documents to figure out exact force response curves for stick movement. Compared to simple spring stick (which I used for over 5 years) - it is completely different experience to fly F-5 - it flies like on rails - very smooth and very stable hands off. Lateral stick force is high, but it gives exact ailerons control, longitudinal stick force is non-linear with increasing force gradient and with more resistance to push than to pull. Also F-5 has bob-weight on longitudinal axis - about 2 pounds per G, which increases already high stick force, when pulling Gs - you just feel it in your hand! Pedals in F-5 are heavy - around 80 pounds at maximum deflection! -
Black Sea Resolve Campaign update.
Pegas44 (Andrey) replied to SorelRo's topic in F-5E Black Sea Resolve '79 Campaign
this graph is from real flight test data for T-38, and maximum pull force is more than 40, close to 60 pounds! and yeah - every dogfight is workout -
Black Sea Resolve Campaign update.
Pegas44 (Andrey) replied to SorelRo's topic in F-5E Black Sea Resolve '79 Campaign
Even with this trick, fighting AI Migs with FFB stick is very very hard, you have to pull over 40 lbs for maximum G! -
Black Sea Resolve Campaign update.
Pegas44 (Andrey) replied to SorelRo's topic in F-5E Black Sea Resolve '79 Campaign
Yeah, thanks a lot, completed just 2 missions so far - much better experience compared to the old version! Flying remastered F-5 with close to real forces on FFBeast Stick & Pedals in VR - is so real and enjoyable! -
campaign update/overhaul?
Pegas44 (Andrey) replied to Pegas44 (Andrey)'s topic in F-5E Black Sea Resolve '79 Campaign
Just bought F-5E Remastered version, and it just replaced the old one, and all 3 campaigns for F-5E are working without modifications! So it is a good news, @SorelRo you only have 2 versions to support instead of 3! -
вопрос по фиксированной сетки прицела: а кто знает что за крестик большой верхний на 11.5 тысячных - это ось ракет с ИКГСН (как на Миг-29/Су-27) или что-то еще?
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campaign update/overhaul?
Pegas44 (Andrey) replied to Pegas44 (Andrey)'s topic in F-5E Black Sea Resolve '79 Campaign
oooh, 3 versions! Although it is just a change of aircraft type in ME and maybe weapon layout too, i think you don't have to retest for new f5 version, cause mainly it is just 3d model update. Anyway thank you for your work! -
campaign update/overhaul?
Pegas44 (Andrey) replied to Pegas44 (Andrey)'s topic in F-5E Black Sea Resolve '79 Campaign
Will the campaign be updated for F-5E remastered version? -
campaign overhaul?
Pegas44 (Andrey) replied to Pegas44 (Andrey)'s topic in MiG-21bis Battle of Krasnodar Campaign
Hi SorelRo, I saw you've posted message about upcoming big update/rework for F-5 campaign, Any news about Mig-21 campaign? Will you have time to work on it after F-5 campaign update release? -
Thanks, Rudel! I hope it will be possible to change FC version to FF version in these missions in ME and play them with original FF aircrafts.
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Hi Guys, anybody who just bought FC24 or upgraded from FC3, are there any included campaigns or interesting missions for new jets (F-86, Mig-15, F-5)?