How about a little love for the early adopters?
I was in the first wave to receive a Crystal Light and have been an avid cheerleader since. Any chance we can claim those points?
Thank you, I know, but the information in my post was misleading when it came to the use of Quad-Views 1.1.3 and I don't want to muddy the waters.
Again, thank your so much for you work past and present.
@BIGNEWY I see from your screen shot that you have both OpenXR Quadviews and Pimax boxes checked under Dynamic Foveated Rendering. I'm not sure that is correct. I was under the impression that the selections were the first choice is obviously for QuadViews, but I thought the second choice was to enable Pimax's Foveated Rendering 2.0 (Fixed Foveated Rendering in case of the Crystal Light and Dynamic Foveated Rendering in the case of the Original Crystal). Therefore you should be picking one or the other.
I could be way off base, so if you have any info or insight that would be great.
EDIT: Here is a pic of my PimaxPlay settings. Notice that on your Original Crystal the Setting is named Dynamic Foveated Rendering and on my Crystal Light it is Fixed Foveated Rendering.
@Calvin.Pimax
I wad wondering if you can shine some light on a lond standing issue where PimaxPlay needs to be excluded from Anti-virus scans in order to avoid ramped up CPU usage (even when the hmd is off or idle) causing higher then normal CPU temperatures.
This link is just one example for reference.